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Farming

Farming Guide

This guide will try to cover everything a farmer would want to know! If you notice anything mistaken or missing, please drop a line into gvinfo discord.

So before we can actually farm, we’re going to need a few things : seeds, water and a field. Farming itself does not require any workstation. Let’s get started with the materials…

 

Seeds

All plants in open-world will provide seeds when harvested. The only exception being Mushrooms, and Mistletoe which grows on trees, and has no seeds. You will also get seeds back from your own plants.

Some seeds can only be found at Food and Herb Merchants, those are the plants which do not exist in the wilderness (ie Carrots).

Food and Herb Merchants also sells  other common crafting materials, such as water, grains, olives, lentils and different fishes (most likely subject to change when fishing gets implemented, or farming updated).

Make sure to always carry Buckets of Water in your inventory, as it will be used for farming but also to extinguish fires during sieges. Bucket of Water can also be obtained from water wells, but in very low quantities.

 

Make sure to always carry Buckets of Water in your inventory, as it will be used for farming but also to extinguish fires during sieges. Bucket of Water can also be obtained from water wells, but in very low quantities.

 

Tools

A sickle (see Item Database) is required to be able to gather crops in the wilderness. It also greatly increase wild plants yields, and slightly increase player cultivated plants yields.

Ground Quality

Ground quality affects yields. 

While you can plant anywhere, best ground quality is found at farm zones, and depends on the risk associated with the location.

  • 20% : Safe zones openworld
  • 40% : PvP zones openworld
  • 50% : Safe zones farms
  • 80% : PvP zones farms
  • 100% : Guild Castles, Lord’s Wrath Abbey, Lordly Haven, Hordun Temple, Tenebrok, Rodrock, Scarsdale, Greenport, Seaclaw, Ulfgard

Note that upgrading farms currently has no effect at all. This is a leftover from previous farming system (it used to spawn crops).

Planting

Finally we can start! To plant your seed, just use it from inventory or hotbar and place it on the ground. Every plant must be watered within one minute, or will disappear. You can have up to 20 plants at a given time. 

Once watered, the ground will turn slightly more dark, and the plant will start growing. Note that when raining, plants are automatically watered.

tip: you can water up to 6 plants with a single bucket of water, by using water from inventory instead of “E” action

Fertilizing

If you have Rotten Food in your inventory, you can use it to fertilize plants, increasing grow speed by 30%. Plants can only be fertilized once.

Farming Events

Two different farming events can occur : weeds and dry ground. When one happens, you have five minutes to clear it, or grow time will get extended by 10% of base duration for each missed event.

Harvesting

Player plants have a grow base time of 15 to 20 minutes. As seen earlier, this can be reduced with fertilizer, or increased by farming events. Once this timer is over, you can finally harvest. 

When ready to be harvested, your plants will still be protected for two hours, during which allies will lose reputation if they plunder your crops.

Note that since nothing except ground  and tools quality will affect yields, you can either manage and take care of your plants by clearing events and fertilizing (which will reduce grow time by 1/3), or just “plant and forget” – you’ll get the same harvest yields in both cases.

Last Updated on by Malzek

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