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Character Builder | Gloria Victis game.info
Strength
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Constitution
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Dexterity
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Points Left
535
Statistics
Health600
Health Regeneration
Stamina350
Stamina Regeneration
Weapon Damage
Mace / Hammer
Spear / Axe
One-Handed Sword
Two-Handed Sword
Dagger
Bow
Armor Protection
Piercing Reduction
Slashing Reduction
Bludgeoning Reduction

Passive Abilities

Progress Points : 100

5/5

Unstoppable

Character cannot be stunned and is staggered instead

Lasts for 10 seconds, 2 minutes cooldown
5/5

Survival Instinct

When under 40% health, combat mode shortened from 3 to 2 seconds. Thanks to that, you can earlier start sprinting or regenerate Health Points.
5/5

Not On My Watch

An arrow at full damage interupts target's damage

Base foot archer arrows capacity increased by 200%
5/5

Battle Rage

Character cannot be interrupted when health goes below 60%

Lasts for 15 seconds, 2 minutes cooldown
5/10

Last Stand

Restores shield's resistance after 3 successfull block with a weapon within 30 seconds, if shield's resistance is fully depleted

2% per skill level, additional 20% at max skill level
5/10

What doesn't kill me, makes me stronger

Increases health regeneration

2% per skill level
5/10

Sting

Increases piercing damage

0.2% per skill level, additional 3% at max skill level
5/10

Precision

Attacks don't use stamina after 3 unblocked attacks in a row within 30 seconds

Only works with melee attacks

Lasts 3 seconds per skill level, additional 15 seconds at max skill level, 3 minutes cooldown
5/10

Man of Steel

Increases heavy armor piercing, slashing and bludgeoning reduction

1% per skill level, additional 5% at max skill level
5/10

You shall not pass

Decreases shield's resistance loss after 3 successfull block within 3 seconds

3% per skill level, additional 30% at max skill level, 2 minutes cooldown
5/10

Veteran

Increases maximum Stamina

2% per skill level
5/10

Bullseye

Restores part of stamina after 3 headshots within 30 seconds

2% per skill level, additional 10% at max skill level
5/10

Breaker

Increases damage done to enemies shield

1% per skill level, additional 5% at max skill level
5/10

Evade

Decreases attackers armor penetration

0.5% per skill level
5/10

Awareness

Decreases incoming backstab damage

0.5% per skill level, additional 5% at max skill level
5/10

Finesse

Decreases stamina drain when attacking

1.5% per skill level
5/10

Huntsman

Increases armour penetration of weapons already having it, 0.5% per skill level.

Fully charged bow attacks can be maintained for longer duration, 0.01 seconds per skill level, additional 0.1 second at max skill level

5/10

Tough One

Increases maximum Health

1% per skill level
5/10

Protector

Decreases shield resistance loss when blocking arrows

5% per skill level, additional 25% at max skill level
5/10

Breath Control

Increases stamina regeneration

3% per skill level
5/10

Dirty Fighting

Increases backstab damage, 0.5% per skill level

Increases headshot damage, 1% per skill level, additional 10% at max skill level
5/10

Brute

Increases damage

0.2% per skill level
5/10

Vanguard

Increases shield resistance

2% per skill level, additional 25% at max skill level
5/10

Shieldman

Decreases block stamina cost

2% per skill level
5/10

Athlete

Decreases stamina drain when kicking, sprinting and swimming 2% per skill level

Base foot archer arrow capacity increased by 8% per level. Additional 20% at level 10
5/10

Strongman

Increases full power attacks damage

0.5% per skill level
5/5

Shield Bash

Enables shield stun and increases its damage

5% per skill level, additional 10% at max skill level
5/5

Marksman

Increases bleeding damage, 1 damage per skill level.

Bows charge faster, 0.15 seconds per skill level, additional 0.15 seconds at max skill level
5/5

Reaper

Full power attacks with two-handed weapons (except polearms) deal damage to a second target

Increases damage to extra targets by 2% per skill level, additional 7% and chance for third target at max level skill
5/5

Focus

First Aid cannot be interrupted by damage
empty line
5/10

Great Comeback

Increases health regen of nearby allies by 10% after reviving an ally

Lasts for 3 seconds per skill level, additional 15 seconds at max skill level
empty line
5/10

Battle Medic

Increases health regained with First Aid

2% per skill level, additional 5% at max skill level
empty line
5/5

First Aid

Decreases casting time of First Aid by 10% per level
5/5

Steady Hand

Unlocks loading the power bar to maximum when shooting a bow while riding a mount.

The effect works only when shooting a bow.
5/5

Momentum

Unlocks loading the power bar to maximum when fighting melee while riding a mount.

The effect works only when fighting melee.
empty line
5/10

Rapid Fire

Fully draw the bow 0.02 seconds faster per level in Rapid Fire

Additional 0.1 seconds draw speed bonus at level 10.

Increases the damage dealt with bow while rinding a mount by 1% per level in Rapid Fire.
5/10

Sweet Spot

Increases the damage dealt to other mounts while riding a mount by 2% per level in Sweet Spot.

Additional 10% at level 10.
5/10

Battle Horse

Increases melee damage dealt while riding a mount by 1% per level in Battle Horse.

Reduces damage receive by a mount by 1% per level in Battle Horse.
5/10

Vigour

Mount's stamina regeneration is increased by it's maximum stamina modifier.
Modifier increased by 0.3% per level in Vigour.

Mount's stamina drain when jumping, sprinting and swimming is reduced by 1% per level in Vigour.
Additional 5% at level 10.
5/10

Will to Survive

Mount's health regeneration is increased by it's maximum health modifier.
Modifier increased by 0.1% per level in Will to Survive.

Reduces the length of stun applied when your mount is killed while you're riding it by 0.1 seconds per level in Will to Survive.
Completely negates the stun at level 10.
5/10

Calm

Increase the accuracy of arrows in mounted archery.
5/10

Hardened

Increases the mount's stamina points added for each attribute point invested in Condition.
0.2 extra stamina per each Condition point per level of Hardened.

Increases the mount's health points added for each attribute point invested in Vitality.
0.5 extra HP per each Vitality point per level of Hardened.
5/10

Cavalryman

Stamina drain while attacking and holding a weapon while riding a mount is reduced by 2% per level in this passive.

At level 10, after hitting an ennemy with mounted melee attack, your mount won't be slowed down and your regeneration won't be blocked.
empty line
5/5

Bound

Reduce the time to call a horse by 20 seconds per level in Bound

Additional 20 seconds reduction at level 5.

Changelog


  • February 22, 2021 : updated the page with the new skill Not On My Watch
  • April 30, 2020 : updated damage calculations and fixed Breath Control and Veteran skills. Thanks to Exden for providing new values and code!
  • April 11, 2020 : added horse skills!
  • April 23, 2019 : added weapon damage calculations. Thanks to StilgarGG for providing modifiers!
  • January 20, 2019 : skills description updated for patch 158
  • December 13, 2018 : skills description updated for patch 154
  • June 15, 2018 : Icons updated. Thanks to GV Devs team for providing those!
    "What doesn't kill me, makes me stronger" skill bonus added to calculations. Health Regen should now reflect in game value
  • June 09, 2018 : "Tough One" & "Veteran" skills bonuses added to calculations. Total Health / Stamina should now reflect in game values
  • May 29, 2018 : Initial release

Icons are the property of Black Eye Games Ltd.