Cooking will allow you to craft various meals and drinks, which provide different effects. Most cooking materials are obtained through farming, and decay quite fast. Once crafted, food will last a little longer (usually one week) and drinks even longer (up to a couple of months).
You will find starter recipes at Food and Herbs Merchant, other recipes are dropped by various mobs / events / chests, depending on rarity.
Drinks and Potions
- Drinking the same potion several times will increase its effect and duration, but you will also suffer a slight debuff (toxicity / drunk).
- It is possible to stack different potions, and have 3-4 effects up at the same time. Stacking rules are still barely known, as it seems to vary with each stack for each potion.
- All Beer appear to stack with potions.
- Bandages are also listed here. Those are straight consumables : you regain corresponding health on use (2.5 seconds cast time)
- Effects listed below are with max stacks
Food
Food State
Food can have three different states :
- Hot : freshly cooked food, maximum quality. This state lasts for two hours, then food goes into cold state.
- Cold : lowest quality state. Cold food can be reheated.
- Reheated : cold food can be reheated to increase quality (still less than hot food). This state will last for two hours, after which food goes back to cold state.
Food Quality
Your character food quality is the average quality of food eaten over time, and will determine the strength of fed buff.
Food Points
– Character loses 6 Food points per minute when moving and 2 points per minute when staying idle
– max amount of Food points is 1000 and can be fully restored with 4 good quality meals, which also applies 2h-lasting buff and additional 1 hour with no debuff; Food level don’t go down when character isn’t logged in
Fed
+0.5% health and +2.5% stamina per stack
Hungry
no effect
Starving
-10% health and stamina
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